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PAINTBALL SPEEDBALL INFORMATION
Speedball is one of several game types of the sport
of paintball. Speedball is characterized by relatively
faster pace than other paintball game types, such as
woodsball. When played in a tournament setting, it is
sometimes referred to as 'tourneyball'.
Speedball is characterized by its fast movement, both
with players and game length, and high volume of fire.
Although a typical speedball round lasts only several
minutes, many of the players are firing an almost constant
stream of paintballs, consuming a quantity of paint
in a single round that many woodsball and scenario players
would expect to go through in three or four. For this
reason, many commercial speedball fields are bordered
by a pro shop, where players can purchase additional
paint and propellant refills.
The game format in speedball is almost exclusively
'capture the flag', with official games scored on flag
capture points rather than pure elimination. However,
once games pass the novice level, it is rare for a team
to capture the flag and score without eliminating the
opposing team. Exact rules and scoring for speedball
vary from sanctioning body to sanctioning body.
Speedball type games have a mirror field (There are
the same amount of bunkers in the same locations on
either side of the field) so that there is no advantage
for either team.
Markers
Markers intended for speedball focus on consistency, accuracy
and a high rate of fire. Many speedball markers have anti-chop
eyes, which warn the system when a paintball is inhibited
from settling completely in the chamber, to avoid breaking
a ball, as players in a speedball match have little time
to spare to clean out a barrel. Force-feed hoppers are
also a common sight on the speedball field, as they allow
for a much faster and more consistent supply of paint
than a standard gravity-feed hopper.
In order to achieve peak performance, speedball markers
should be tested to ensure proper operation and settings
before use and must be cleaned after use. Although high-end
paintball markers are fairly picky about the amount
of dirt and grime they can ingest before malfunctioning,
if properly cared for, the markers will often maintain
the full rate of fire, accuracy, and paint velocity
with few glitches, chopped/broken paint, or other problems.
This is critical in speedball and tournaments, where
entry-level markers can fail to operate as parts expand
and wear during the course of a game. The thousand dollar-plus
price tag and hassles before/after the game often equal
out with the smooth operation and consistency high-end
markers afford. For speedball players, pulling out a
squeegee is not an option, nor is any missed recock.
Most speedball markers are designed to be used with
high pressure air (HPA) or nitrogen as a propellant,
rather than the less expensive carbon dioxide (CO2).
This is due to a more constant pressure output, as the
extreme cold of liquid carbon dioxide can cause velocity
spikes and will destroy the solenoid valves used in
modern markers, as well as the possibility of liquid
carbon dioxide shorting out electronic boards commonly
used in paintball markers. Use of carbon dioxide will
void the warranty on most high-end markers.
Comparisons with woodsball
Woodsball and speedball are often maintained by their
respective proponents as being two different breeds
of the same species. However, even though their differences
are numerous, they also have many similarities, on a
number of varying levels.
More so than in other game types played recreationally,
information and constant movement are quite critical
in recreational speedball play. The team that communicates
the most information, in the most consumable format
(i.e. something more useful than "I'm getting shot
at") usually wins. As in other game types, experienced
speedball players can often be quite upset over newer
and less communicative players who move to playing speedball.
In comparison, the larger fields in woods games can
severely inhibit effective communication across the
entire team, and in basic recreational woodsball and
scenarioball, communication is virtually nonexistent
and information passes around in the form of unconfirmed
rumors. However, advanced woodsball and scenario teams
have developed numerous methods of communication, ranging
from secure radio channels to hand/arm signals viewed
through proper optical magnification instruments (i.e.
binoculars or scopes with sufficient eye relief for
use with masks), to flag signals and more.
Additionally, basic woodsball's large spaces devoid
of activity, combined with the information choke allows
an enterprising individual or two to outmaneuver the
majority of the other team, which has become cumbersome
and difficult to direct due to these difficulties. Organized
woodsball and scenario teams have a distinct advantage
in woodsball, being used to effective group tactics,
widespread coordination and communication even separated
from the rest of the team by relatively large distances.
Speedball players, while playing in the woods, tend
to rely on the overwhelming firepower and rapid movement
they are used to, which can be highly successful tactic
for walk-on games, but becomes ineffective against advanced
woodsball and scenario teams.
Movement is the other key difference in speedball.
In woods games, many fields (but not all) have bunkers
arranged in an asymmetrical fashion designed to exploit
natural factors such as topography, water, vegetation,
et cetera, and usually at some distance. In basic recreational
woodsball, this lends to long exchanges between two
bunkers with very little movement. Speedball utilizes
symmetric bunkers that are very carefully arranged to
provide an equal playing field, and at the same time
bunkers are close enough to encourage movement.
This article is licensed under the GNU Free Documentation
License. It uses material from the Wikipedia article
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